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vray fur looking flat even with flat normals unchecked

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  • vray fur looking flat even with flat normals unchecked

    I don't use vray fur very often, so my knowledge is limited. However, I am trying to get fur onto a rug to see if it is worth using. The problem I seem to be having is that the fur strands look flat, even when 'flat normals' is unchecked. Shouldn't these look like little cylinders?

    Click image for larger version

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    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

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  • #2
    turning this option off only gives you ilussion. vray fur strands are always flat.
    but i can see there is new option - "sides" in geometric detail section (im still on 2.4)
    Last edited by piotrus3333; 18-06-2014, 01:50 PM.
    Marcin Piotrowski
    youtube

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    • #3
      You could easily create this rug with Forest Pro using real cylinders. You can even use a map to control the rotation/scaling giving lots of options to get it looking right
      Hope this helps

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      • #4
        Originally posted by tricky View Post
        I don't use vray fur very often, so my knowledge is limited. However, I am trying to get fur onto a rug to see if it is worth using. The problem I seem to be having is that the fur strands look flat, even when 'flat normals' is unchecked. Shouldn't these look like little cylinders?
        VrayFur primitive is represented by a polygons facing camera-rays. Unticking the Flat normals option will make them look more cylindrical but again they will be simple planes.
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

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        • #5
          if you really need cylinders try 3ds max hair and fur. a lot more styling tools although not as easy to work with. there is an option to export it as mesh. could be unmanageable geometry but you could proxy smaller parts.
          Marcin Piotrowski
          youtube

          Comment


          • #6
            Originally posted by piotrus3333 View Post
            turning this option off only gives you ilussion. vray fur strands are always flat.
            but i can see there is new option - "sides" in geometric detail section (im still on 2.4)
            I honestly didn't realise that. I misunderstood the help files. I believe the 'sides' option is disabled at the moment.
            Kind Regards,
            Richard Birket
            ----------------------------------->
            http://www.blinkimage.com

            ----------------------------------->

            Comment


            • #7
              Originally posted by 3DMK View Post
              You could easily create this rug with Forest Pro using real cylinders. You can even use a map to control the rotation/scaling giving lots of options to get it looking right
              Hope this helps
              Not used FP for a rug yet. Good idea though.
              Kind Regards,
              Richard Birket
              ----------------------------------->
              http://www.blinkimage.com

              ----------------------------------->

              Comment


              • #8
                Originally posted by piotrus3333 View Post
                if you really need cylinders try 3ds max hair and fur. a lot more styling tools although not as easy to work with. there is an option to export it as mesh. could be unmanageable geometry but you could proxy smaller parts.
                I didn't even know max hair and fur actually worked with vray. Might look at that too. Thanks.
                Kind Regards,
                Richard Birket
                ----------------------------------->
                http://www.blinkimage.com

                ----------------------------------->

                Comment


                • #9
                  i find it better for more unruly looking rugs. you can basically comb it manually. there is styling tool for vray fur but havn't tried it. or if you are going for short, smooth and shiny fur - vray fur with vray hair mtl works great.
                  a few examples for you:
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                  Marcin Piotrowski
                  youtube

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                  • #10
                    Originally posted by tricky View Post
                    I didn't even know max hair and fur actually worked with vray. Might look at that too. Thanks.
                    Native 3DSMax Hair and Fur modifier works very well with Vray especially if VrayHairMtl is applied to it.
                    Svetlozar Draganov | Senior Manager 3D Support | contact us
                    Chaos & Enscape & Cylindo are now one!

                    Comment

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