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  • 3ds max very slow to recover after rendering?

    Hi,

    I'm not sure this is a VRay issue or not.
    On some scenes it happens that after rendering (especially when rendeirng particles) max takes its time to recover. Even if the rendeirng takes like 2 seconds, I will have to wait at least 15-30 seconds until max responds again.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    Which max and vray version is this?
    There was an issue a while back with Nitrous, and in viewport properties if you just untick "Improve Quality Progressively" under Display Performance, it helped a LOT. But as I say that was a while back, can't remember the max and vray versions now
    Kind Regards,
    Morne

    Comment


    • #3
      Max 2014 and VRay 3.0. I will try that. Thanks
      Software:
      Windows 7 Ultimate x64 SP1
      3ds Max 2016 SP4
      V-Ray Adv 3.60.04


      Hardware:
      Intel Core i7-4930K @ 3.40 GHz
      NVIDIA GeForce GTX 780 (4096MB RAM)
      64GB RAM


      DxDiag

      Comment


      • #4
        It could also be the renders you are saving. If they are very big and you have many layers they will take their time to release max...
        CGI - Freelancer - Available for work

        www.dariuszmakowski.com - come and look

        Comment


        • #5
          I don't save them at the moment, neither in the History nor on disk. I tried the Nitrous thing and it doesn't make a (notable) difference.
          Software:
          Windows 7 Ultimate x64 SP1
          3ds Max 2016 SP4
          V-Ray Adv 3.60.04


          Hardware:
          Intel Core i7-4930K @ 3.40 GHz
          NVIDIA GeForce GTX 780 (4096MB RAM)
          64GB RAM


          DxDiag

          Comment


          • #6
            Are you rendering from a "shaded" viewport?
            If so go back to wireframe before you render and you will notice a massive difference
            Chris Jackson
            Shiftmedia
            www.shiftmedia.sydney

            Comment


            • #7
              That actually seems to help! I'm not sure of the time factor it gets faster since my scene got heavy stuff also, but Thanks!
              Software:
              Windows 7 Ultimate x64 SP1
              3ds Max 2016 SP4
              V-Ray Adv 3.60.04


              Hardware:
              Intel Core i7-4930K @ 3.40 GHz
              NVIDIA GeForce GTX 780 (4096MB RAM)
              64GB RAM


              DxDiag

              Comment


              • #8
                I had a similar-sounding problem that seems to have to do with Nitrous re-initializing materials and maps after a render.

                Save your scene, then try switching to 'Shaded materials without maps' in the viewport shading menu. Totally fixed the problem for me, but if you switch back to 'Realistic materials with maps' it'll enable the display of every map in your scene no matter how it was set up previously, hence saving your scene first and proceeding with caution. Max might hang for a while as the materials/maps get swapped.

                Hope this helps,

                Dave Stewart
                TEAGUE

                Comment


                • #9
                  I had a similar issue using Embree with static geometry when my RAM amount was too high. When I left 3.2 GB or so for the OS, the problem seemed better.

                  Comment


                  • #10
                    Originally posted by Deflaminis View Post
                    I had a similar issue using Embree with static geometry when my RAM amount was too high. When I left 3.2 GB or so for the OS, the problem seemed better.
                    Hi, thanks for your reply. My system has 64 GB of RAM and the rendering doesn't get over 20GB (My dynamic memory limit it set at somewhere around 55 GB)
                    Software:
                    Windows 7 Ultimate x64 SP1
                    3ds Max 2016 SP4
                    V-Ray Adv 3.60.04


                    Hardware:
                    Intel Core i7-4930K @ 3.40 GHz
                    NVIDIA GeForce GTX 780 (4096MB RAM)
                    64GB RAM


                    DxDiag

                    Comment


                    • #11
                      Originally posted by Art48 View Post
                      Hi,

                      I'm not sure this is a VRay issue or not.
                      On some scenes it happens that after rendering (especially when rendeirng particles) max takes its time to recover. Even if the rendeirng takes like 2 seconds, I will have to wait at least 15-30 seconds until max responds again.
                      Would it be possible to send us a sample scene and inform us in advance how much time it takes until Max becomes responsive after the render ends?
                      What is the exact Vray 3.xx.xx version?
                      Svetlozar Draganov | Senior Manager 3D Support | contact us
                      Chaos & Enscape & Cylindo are now one!

                      Comment


                      • #12
                        Hi,

                        Will do. The next time it happens I'll remember the time and send it to you. Propably within the next few weeks.
                        Software:
                        Windows 7 Ultimate x64 SP1
                        3ds Max 2016 SP4
                        V-Ray Adv 3.60.04


                        Hardware:
                        Intel Core i7-4930K @ 3.40 GHz
                        NVIDIA GeForce GTX 780 (4096MB RAM)
                        64GB RAM


                        DxDiag

                        Comment

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