Hello,
We like the vrayEdgeTexture a lot for the rounded corners effect in Archviz. Using it in worldspace mostly.
There's a scaling issue though, please look at the attachement; Scaled geometry also has a scaled corner effect!
This does not always make sense; we work a lot with imported geometry from Revit, Archicad and such. Almost by definition the models are scaled to match our production scale. It would be better if the scale would be a true world size, independent to the geomtery scale. Or is there another solution?
Thanks,
Caspar
We like the vrayEdgeTexture a lot for the rounded corners effect in Archviz. Using it in worldspace mostly.
There's a scaling issue though, please look at the attachement; Scaled geometry also has a scaled corner effect!
This does not always make sense; we work a lot with imported geometry from Revit, Archicad and such. Almost by definition the models are scaled to match our production scale. It would be better if the scale would be a true world size, independent to the geomtery scale. Or is there another solution?
Thanks,
Caspar
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