Hi folks,
Using VRayDisplacementMod on a bunch of very large objects, in this case big swaths of sand.
Any tips for keeping memory usage down? The render without displacement enabled is around 10GB, including max itself, but when I enable it it climbs up and fills my 32GB and crashes. I can't really get away with disabling it and I don't really have time to go through and convert everything to normal maps instead. Also I need real displacement to make the water over sand look correct.
Any quick tips for keeping RAM usage down with displacement?
Any help ASAP would be appreciated!
Cheers,
Using VRayDisplacementMod on a bunch of very large objects, in this case big swaths of sand.
Any tips for keeping memory usage down? The render without displacement enabled is around 10GB, including max itself, but when I enable it it climbs up and fills my 32GB and crashes. I can't really get away with disabling it and I don't really have time to go through and convert everything to normal maps instead. Also I need real displacement to make the water over sand look correct.
Any quick tips for keeping RAM usage down with displacement?
Any help ASAP would be appreciated!
Cheers,
Comment