just moved up to vray 3, hoping to have to skip composite map to load uvtiles the hard way...
Have a rather large mesh with 7 tiled 8k uv textures in the format texture_u1_v1.tif
for some reason vrayhdri only sees the first tile...
any idea what I'm doing wrong?
Have a rather large mesh with 7 tiled 8k uv textures in the format texture_u1_v1.tif
for some reason vrayhdri only sees the first tile...
any idea what I'm doing wrong?
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