Not sure if this is possible, but if I select V-Ray RT as my "Renderer" instead of my Active Shade in 3D Max, Rendering as CUDA crashes. Am I only suppose to use RT for the Active Shade or is it possible to render an animation with RT in CUDA? If so, what Im I doing wrong?
Updating::::
Let me add to this because I haven't received a response and timing is crucial. My boss has read an article where a scene rendered with V-ray took 4 hrs to render a single frame, and the same scene only took 10 mins using Octane Renderer. I'm trying to convince him why we should not switch to Octane and continue to use V-Ray. Since Octane is a GPU rendering engine, I was experimenting with using V-Ray (2.4) as a GPU renderer as well. But not sure if this is possible. I did mention to him Vray 3.0 has a new progressive rendering option, but he needs convincing that it's worth upgrading from 2.4 to 3.0, instead of switching to Octane.
So if you can assist me, or help me convince my boss why we should stick with V-Ray, that would be great.
Updating::::
Let me add to this because I haven't received a response and timing is crucial. My boss has read an article where a scene rendered with V-ray took 4 hrs to render a single frame, and the same scene only took 10 mins using Octane Renderer. I'm trying to convince him why we should not switch to Octane and continue to use V-Ray. Since Octane is a GPU rendering engine, I was experimenting with using V-Ray (2.4) as a GPU renderer as well. But not sure if this is possible. I did mention to him Vray 3.0 has a new progressive rendering option, but he needs convincing that it's worth upgrading from 2.4 to 3.0, instead of switching to Octane.
So if you can assist me, or help me convince my boss why we should stick with V-Ray, that would be great.
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