Two weeks ago we updated our VRay from 2.4 to 3.0 and did some rendertests.
We currently have a projekt with mostly reflective and refractive
materials and hoped to get a speedup as we read about the raytrace speed
improvements.
But the rendertimes were twice as much as it was before on VRay2.4
There were even a difference in brightnes on two of the materials.
Our systems are
- Windows 7 64Bit, 16GB Ram
- 3ds Max 2014 (maxversion #(16000, 42, 0)
- Bitmap IN and Output Gamma is set to 1.0
- System Units are metric, Centimeters
Rendersettings and testscene are attached.
VRay 2.4 rendered in 1:25 sec and VRay 3.0 took 2:28 sec.
We already opened a support ticket[#814791] , but the developers are overloaded around SIGGRAPH.
So, maybe someone in the forum can test this on different machines and can give us a hint ?
Thanks alot.
We currently have a projekt with mostly reflective and refractive
materials and hoped to get a speedup as we read about the raytrace speed
improvements.
But the rendertimes were twice as much as it was before on VRay2.4
There were even a difference in brightnes on two of the materials.
Our systems are
- Windows 7 64Bit, 16GB Ram
- 3ds Max 2014 (maxversion #(16000, 42, 0)
- Bitmap IN and Output Gamma is set to 1.0
- System Units are metric, Centimeters
Rendersettings and testscene are attached.
VRay 2.4 rendered in 1:25 sec and VRay 3.0 took 2:28 sec.
We already opened a support ticket[#814791] , but the developers are overloaded around SIGGRAPH.
So, maybe someone in the forum can test this on different machines and can give us a hint ?
Thanks alot.
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