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Displacement Problem when network rendering

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  • Displacement Problem when network rendering

    Just noticed the following:
    when using an EXR in an VrayDisplacementMod it does render fine locally. But when network rendering the displacement is not existing. I converted the map to an jpg and is was then working fine.

    Vray 3.00.07
    Deadline 6.1

    Greetings,
    Daniel

  • #2
    Hi Daniel,

    I just did a quick test with Max 2014 / V-Ray 3.00.07 / DL 6.1 and EXR with V-Ray displacement seems to work fine.
    What 3DS Max version do you use?
    Could you post the render log from a Deadline slave machine?
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      It's Max2014. I wonder if that exr simply wasn't found but I think I checked paths.


      Here is the log
      ================================================== =====
      Log
      ================================================== =====
      0: Task timeout is 34395 seconds (Auto Task Timeout)
      0: Plugin rendering frame(s): 126
      0: INFO: Render Tasks called
      0: INFO: STARTED
      0: INFO: Lightning: Render frame 126
      0: INFO: Lightning: Overriding save file option to 0
      0: INFO: Lightning: Rendering frame xxxxxx
      0: INFO: Lightning: Rendering 0 render elements
      0: INFO: Lightning: Setting up render parameters
      0: INFO: Lightning: Rendering camera node VRayCam001
      0: INFO: Lightning: Checking multipass info for frame 126
      0: INFO: Lightning: Opening renderer
      0: INFO: Lightning: Multipass disabled
      0: INFO: Lightning: Rendering 1 passes
      0: INFO: Lightning: Checking output paths
      0: INFO: Lightning: Checking default actions
      0: INFO: Lightning: TYPE_MISSING_EXTERNAL_FILES = IGNORE
      0: INFO: Lightning: TYPE_MISSING_UVWS = IGNORE
      0: INFO: Lightning: TYPE_MISSING_DLL_FILES = IGNORE
      0: INFO: Lightning: TYPE_MISSING_XREF_FILES = IGNORE
      0: INFO: Lightning: Calling renderer
      0: INFO: Preparing tone operator.
      0: INFO: Preparing camera sampler...
      0: INFO: Preparing objects
      0: INFO: Loading bitmaps...
      0: INFO: Updating transformation matrices
      0: INFO: Updating objects
      0: INFO: Updating instances
      0: INFO: Preparing lights
      0: INFO: Preparing lights
      0: INFO: Preparing lights (VRayLight001)
      0: INFO: Preparing lights (VRayLight001): done [00:00:00.0]
      0: INFO: Preparing atmospherics
      0: INFO: Preparing render effects
      0: INFO: Compiling scene geometry
      0: INFO: Preparing ray server...
      0: INFO: Building motion blur raycast accelerator...
      0: INFO: Building motion blur raycast accelerator...: done [00:00:00.0]
      0: INFO: Building static hair raycast accelerator...
      0: INFO: Building motion blur hair raycast accelerator...
      0: INFO: Preparing direct light manager...
      0: INFO: Preparing global light manager...
      0: INFO: Writing output
      0: INFO: Writing output: done [00:00:08.1]
      0: INFO: Lightning: CallCurRendererRenderFrame returned code 1
      0: INFO: Lightning: Render done
      0: INFO: Lightning: Checking render elements


      ================================================== =====
      Details
      ================================================== =====
      Date: 08/15/2014 03:44:11
      Frames: 126
      Job Submit Date: 08/14/2014 12:47:51
      Job User: dan
      Average RAM Usage: 0 (0%)
      Peak RAM Usage: 0 (0%)
      Average CPU Usage: 0%
      Peak CPU Usage: 0%

      ================================================== =====
      Slave Information
      ================================================== =====
      Slave Name: NIK-PC
      Version: v6.1.0.54665 R
      Operating System: Windows 7 Professional (SP1)
      Machine User: Deerdy
      IP Address: fe80::ecda:2e9b:33c7:fe45%11
      MAC Address: EC:A8:6B:29:A2:91
      CPU Architecture: x64
      CPUs: 8
      CPU Usage: 6%
      Memory Usage: 3.8 GB / 16.0 GB (24%)
      Free Disk Space: 1.699 TB (374.793 GB on C:\, 1.333 TB on D:\)
      Video Card: NVIDIA GeForce GTX 660

      Comment


      • #4
        Thanks for attaching the log file.

        Deadline check for missing file is disabled
        TYPE_MISSING_EXTERNAL_FILES = IGNORE

        Would you try to enable it and run a test again ? It might be something related to the paths or shared folders.
        Tashko Zashev | chaos.com
        Chaos Support Representative | contact us

        Comment


        • #5
          I tried that, it did render without any errors but the displacement didn't show up.
          At the moment I can't share the file with you. But I will at a later time

          Comment


          • #6
            Have you tried to render without using Deadline - just Vray Distributed Rendering?
            Svetlozar Draganov | Senior Manager 3D Support | contact us
            Chaos & Enscape & Cylindo are now one!

            Comment


            • #7
              ok, i think i know what caused this. the file was coming from an older max version. maybe there were changes in the exr importer plugin? I removed and reloaded the exr, now it is working

              Comment


              • #8
                Glad to hear you sorted it out.
                Svetlozar Draganov | Senior Manager 3D Support | contact us
                Chaos & Enscape & Cylindo are now one!

                Comment

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