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Rebder Mask option has issue with vraylights

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  • Rebder Mask option has issue with vraylights

    I don't know if this was reported before... sorry if this is a double post.

    if you use the render mask option in vray there is an issue with vraylights, if they are overlapping the objects you want to mask. the vraylights are "blocking" the rendering, like black holes and affecting the alpha channel as well.
    but if you take them into the mask, then the light s are like mask, or portals, for the rendering and also affecting the alpha.

    can this be fixed?
    thanks.

    best regards
    themaxxer
    Pixelschmiede GmbH
    www.pixelschmiede.ch

  • #2
    Hello!

    I think you are referring to this report http://forums.chaosgroup.com/showthr...ask-limitation
    Our developers are already working on resolving it. Thank you for your note anyway.

    Best regards!
    Margarita Stoeva | chaos.com
    Chaos QA (V-Ray for 3ds Max)

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