I don't know if this was reported before... sorry if this is a double post.
if you use the render mask option in vray there is an issue with vraylights, if they are overlapping the objects you want to mask. the vraylights are "blocking" the rendering, like black holes and affecting the alpha channel as well.
but if you take them into the mask, then the light s are like mask, or portals, for the rendering and also affecting the alpha.
can this be fixed?
thanks.
best regards
themaxxer
if you use the render mask option in vray there is an issue with vraylights, if they are overlapping the objects you want to mask. the vraylights are "blocking" the rendering, like black holes and affecting the alpha channel as well.
but if you take them into the mask, then the light s are like mask, or portals, for the rendering and also affecting the alpha.
can this be fixed?
thanks.
best regards
themaxxer
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