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  • animation prepass problem

    Hi to all respect member, i have some animation problem here.

    i have an short animation video test in my free time using animation prepass method,
    but this time i send it to calculate using backburner and assign only 1 node/ slave to take over the calculate job,
    after the calculate done, i copy the IR to my local pc to do some test render,
    but then i notice it cause some problem on my window blind, which you can see in the image i post,
    please help me to solve it, thank you.

    i am using 3ds max Design 2014 + vray 2.40.04 + window 7 64bits

    Regards,
    Jackie
    Attached Files
    Last edited by jackieteh; 02-11-2014, 12:03 AM.
    Best regards,
    Jackie Teh
    --

    3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
    AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
    Website: https://www.sporadicstudio.com
    Email: info@sporadicstudio.com
    YouTube: https://www.youtube.com/c/SporadicStudio

  • #2
    Hi, it's day 2, i still cannot firgure out what had happen, someone please help!

    Regards,
    Jackie
    Best regards,
    Jackie Teh
    --

    3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
    AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
    Website: https://www.sporadicstudio.com
    Email: info@sporadicstudio.com
    YouTube: https://www.youtube.com/c/SporadicStudio

    Comment


    • #3
      Hi,

      What material you are using for the window blinds?
      I can see a lot of splotches all over the room. Do you get better results if you render in Single frame GI mode?
      Tashko Zashev | chaos.com
      Chaos Support Representative | contact us

      Comment


      • #4
        Originally posted by tashko.zashev View Post
        Hi,

        What material you are using for the window blinds?
        I can see a lot of splotches all over the room. Do you get better results if you render in Single frame GI mode?
        thank you for reply, yes it is clean and smooth when i render in single frame.i have try to clear the splotches with HSph.subdiv around 250 and Interp.sample around 100 yesterday, but the rendering time very very slow...

        the window blinds material is 2 side material with a simple vray material as base material

        Regards,
        Jackie
        Best regards,
        Jackie Teh
        --

        3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
        AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
        Website: https://www.sporadicstudio.com
        Email: info@sporadicstudio.com
        YouTube: https://www.youtube.com/c/SporadicStudio

        Comment


        • #5
          Thank you for your quick answer Jackie,

          I guess there is something in the workflow you are using for irradiance map precalculation process . Would it be possible to send us two files, one set for GI precalculation and second setup for the rendering stage? We will try to replicate the issue here and find out what cause it.

          Do you use a V-Ray Embree for this project?

          Actually there are a lot of splotches visible in all parts of the room, but the ones on the Window blinds are in very weird shapes.
          i have try to clear the splotches with HSph.subdiv around 250 and Interp.sample around 100 yesterday, but the rendering time very very slow...
          Does it help to clear the splotches when you run a small region render?
          The best GI approach for this case would be Brute force / Light cache (use camera path), I think. There is no need to precalculate GI maps and you can directly render the animation frames through Backburner using all available render nodes.
          Tashko Zashev | chaos.com
          Chaos Support Representative | contact us

          Comment


          • #6
            Originally posted by tashko.zashev View Post
            Thank you for your quick answer Jackie,

            I guess there is something in the workflow you are using for irradiance map precalculation process . Would it be possible to send us two files, one set for GI precalculation and second setup for the rendering stage? We will try to replicate the issue here and find out what cause it.

            Do you use a V-Ray Embree for this project?

            Actually there are a lot of splotches visible in all parts of the room, but the ones on the Window blinds are in very weird shapes.

            Does it help to clear the splotches when you run a small region render?
            The best GI approach for this case would be Brute force / Light cache (use camera path), I think. There is no need to precalculate GI maps and you can directly render the animation frames through Backburner using all available render nodes.
            ok, please give your email, i will send the file to you now.

            i didn't use Embree in this project, because i am not using VRay 3.0, i am VRay Adv 2.40.04 user

            Regards,
            Jackie
            Best regards,
            Jackie Teh
            --

            3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
            AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
            Website: https://www.sporadicstudio.com
            Email: info@sporadicstudio.com
            YouTube: https://www.youtube.com/c/SporadicStudio

            Comment


            • #7
              oppss...sorry just check my folder, i have accidentally delete all the IR and LC save map, because i cannot wait and have to go for other method to finish this animation, but this time i use this method: http://help.chaosgroup.com/vray/help...ials_imap2.htm , hope it work.

              PS: i still have the previous file, can i send you the file for investigate?
              Best regards,
              Jackie Teh
              --

              3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
              AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
              Website: https://www.sporadicstudio.com
              Email: info@sporadicstudio.com
              YouTube: https://www.youtube.com/c/SporadicStudio

              Comment


              • #8
                ok, please give your email, i will send the file to you now.
                You can send the files (or links) directly to our support mail > support@chaosgroup.com and add this thread as a note.

                i didn't use Embree in this project, because i am not using VRay 3.0, i am VRay Adv 2.40.04 user
                We have Еmbree for V-Ray 2.x version available for download > http://help.chaosgroup.com/vray/misc/
                Tashko Zashev | chaos.com
                Chaos Support Representative | contact us

                Comment


                • #9
                  Originally posted by jackieteh View Post
                  oppss...sorry just check my folder, i have accidentally delete all the IR and LC save map, because i cannot wait and have to go for other method to finish this animation, but this time i use this method: http://help.chaosgroup.com/vray/help...ials_imap2.htm , hope it work.

                  PS: i still have the previous file, can i send you the file for investigate?
                  Yes, you can send the scene files only, I will run a test and inform you about the results.
                  Tashko Zashev | chaos.com
                  Chaos Support Representative | contact us

                  Comment


                  • #10
                    Originally posted by tashko.zashev View Post
                    You can send the files (or links) directly to our support mail > support@chaosgroup.com and add this thread as a note.


                    We have Еmbree for V-Ray 2.x version available for download > http://help.chaosgroup.com/vray/misc/
                    Hi tashko.zashev, i cannot found Embree for 3ds max 2014 and Vray 2.4 from the link you gave me

                    Regards,
                    Jackie
                    Best regards,
                    Jackie Teh
                    --

                    3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
                    AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                    Website: https://www.sporadicstudio.com
                    Email: info@sporadicstudio.com
                    YouTube: https://www.youtube.com/c/SporadicStudio

                    Comment


                    • #11
                      Hi tashko.zashev, i have send you the file, please check, thank you.

                      Regards,
                      Jackie
                      Best regards,
                      Jackie Teh
                      --

                      3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
                      AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                      Website: https://www.sporadicstudio.com
                      Email: info@sporadicstudio.com
                      YouTube: https://www.youtube.com/c/SporadicStudio

                      Comment


                      • #12
                        Originally posted by jackieteh View Post
                        Hi tashko.zashev, i cannot found Embree for 3ds max 2014 and Vray 2.4 from the link you gave me

                        Regards,
                        Jackie
                        The plugin for 2013 should work for 2014 too.

                        Originally posted by jackieteh View Post
                        Hi tashko.zashev, i have send you the file, please check, thank you.

                        Regards,
                        Jackie
                        Thank you.
                        Tashko Zashev | chaos.com
                        Chaos Support Representative | contact us

                        Comment


                        • #13
                          Originally posted by tashko.zashev View Post
                          The plugin for 2013 should work for 2014 too.



                          Thank you.
                          Hi tashko.zashev, about the Embree, i have download it, but how do i install it? did i need to install it on my local pc only or I need to install it on my local pc and also all the slave?

                          Regards,
                          Jackie
                          Best regards,
                          Jackie Teh
                          --

                          3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
                          AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                          Website: https://www.sporadicstudio.com
                          Email: info@sporadicstudio.com
                          YouTube: https://www.youtube.com/c/SporadicStudio

                          Comment


                          • #14
                            Originally posted by jackieteh View Post
                            Hi tashko.zashev, about the Embree, i have download it, but how do i install it? did i need to install it on my local pc only or I need to install it on my local pc and also all the slave?

                            Regards,
                            Jackie
                            If you decide to use Embree then you should install it on all render nodes.

                            About the splotches over the window blinds, I managed to replicate the result you have posted.
                            Actually this happens due to the lack of GI samples in that area. I see that "Use camera path" option for the Irradiance map engine is enabled, which is not recommended when you are using Animation prepass/rendering mode. It is useful for cases where you need to recalculate single vrmap file for short camera movement only. So try to run another tests using "use camera path" option only for the Light cache and also increase the Irradiance map "Interpolation samples" parameter (at least 14 ) for the final render stage, because "5" will be not enough to get smooth GI interpolation between the frames.

                            The Irradiance map calculations will become faster using this setup.
                            Tashko Zashev | chaos.com
                            Chaos Support Representative | contact us

                            Comment


                            • #15
                              Originally posted by tashko.zashev View Post
                              If you decide to use Embree then you should install it on all render nodes.

                              About the splotches over the window blinds, I managed to replicate the result you have posted.
                              Actually this happens due to the lack of GI samples in that area. I see that "Use camera path" option for the Irradiance map engine is enabled, which is not recommended when you are using Animation prepass/rendering mode. It is useful for cases where you need to recalculate single vrmap file for short camera movement only. So try to run another tests using "use camera path" option only for the Light cache and also increase the Irradiance map "Interpolation samples" parameter (at least 14 ) for the final render stage, because "5" will be not enough to get smooth GI interpolation between the frames.

                              The Irradiance map calculations will become faster using this setup.
                              1) After i install Embree to all the render nodes, do i still need to install Embree on my local pc?

                              Just to double confirm the animation prepass set up:

                              A) set IR to primary, uncheck "Use Camera Path", HSpd:50, Interp.sample:14,Mode: Animation Prepass
                              B) set LC to secondary, check "Use Camera Path", Subdiv: what i want, Sample size:0.02, Scale:screen, Mode: Single frame.
                              C) leave everything as default ( or do i need to set DMC sampler, noise threshold and etc?), click render.

                              After calculation finished:

                              A) Set IR to primary, HSph:50, Interp.Sample:14, Interp.Frame:to what i want, Mode: Animation Render
                              B) set secondary to None.
                              C) Leave everything as default ( or do i need to set DMC sampler, noise threshold and etc?), click render.

                              Is it correct?

                              Regards,
                              Jackie
                              Best regards,
                              Jackie Teh
                              --

                              3ds Max 2023, V-Ray 7 Hotfix 2 [7.00.08 build 00000]
                              AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
                              Website: https://www.sporadicstudio.com
                              Email: info@sporadicstudio.com
                              YouTube: https://www.youtube.com/c/SporadicStudio

                              Comment

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