Hi,
We've got a render farm of 9 machines; all of which have the same version of V-Ray installed (3.00.07) and max (2014).
The problem we're having is that 5 of the 9 machines will render certain bitmaps lighter than the other 4. It seems to happen to texture maps where there is a lot of high frequency detail such as grass or pebbles.
When we view the frames as a sequence there will be a block of 10 frames that look different to the previous 10. I don't recall ever seeing this problem with V-ray 2.
It's happened on a number of different scenes but in general the render settings are something like:
Adaptive.
Irradiance Map and Brute Force.
Embree on.
Linear Colour Mapping.
I've searched the forums and found this thread that sounds like a similar problem, but I don't know if it ever got resolved.
Thanks in advance.
We've got a render farm of 9 machines; all of which have the same version of V-Ray installed (3.00.07) and max (2014).
The problem we're having is that 5 of the 9 machines will render certain bitmaps lighter than the other 4. It seems to happen to texture maps where there is a lot of high frequency detail such as grass or pebbles.
When we view the frames as a sequence there will be a block of 10 frames that look different to the previous 10. I don't recall ever seeing this problem with V-ray 2.
It's happened on a number of different scenes but in general the render settings are something like:
Adaptive.
Irradiance Map and Brute Force.
Embree on.
Linear Colour Mapping.
I've searched the forums and found this thread that sounds like a similar problem, but I don't know if it ever got resolved.
Thanks in advance.
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