Hey, all!
Been a while since I last done this, so I might be missing something pretty obvious here... Anyway, the problem I'm facing is that I'm using a standard spot to project a movie scene onto a wall. Put the image there as a projector bitmap, set the shadows to shadow map (to get the volume light effect working further on) and everything seems normal up to light cache calculations (first image).
Once IrrMap kicks in, the projetion simply disappears and doesn't show anymore, even though (and this is the bizarre part) the color bleed caused by the projection is still there (second image).
Any thoughts on what I might be missing here?
Thanks!
Been a while since I last done this, so I might be missing something pretty obvious here... Anyway, the problem I'm facing is that I'm using a standard spot to project a movie scene onto a wall. Put the image there as a projector bitmap, set the shadows to shadow map (to get the volume light effect working further on) and everything seems normal up to light cache calculations (first image).
Once IrrMap kicks in, the projetion simply disappears and doesn't show anymore, even though (and this is the bizarre part) the color bleed caused by the projection is still there (second image).
Any thoughts on what I might be missing here?
Thanks!
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