hi guys,
i ve found a strange difference when saving to VRIMG and EXR (in VFB rollout)
We have a scene with a logo on the black background.
Just for the sake of it, i ve put a black background in the environment slot as a black texture.
Saving to VRIMG is perfect, when opened in PS, is comes with regular gamma and showing the black background.
Saving to EXR 32bit from the same rollout, not only chops off the black color and makes it transparent, but also the rest of the image is double gamma!
Is ther any rule of thumb to prevent this happening when saving to 32 bit EXR from VFB rollout???
What am i doing wrong?
Thanks
Martin
i ve found a strange difference when saving to VRIMG and EXR (in VFB rollout)
We have a scene with a logo on the black background.
Just for the sake of it, i ve put a black background in the environment slot as a black texture.
Saving to VRIMG is perfect, when opened in PS, is comes with regular gamma and showing the black background.
Saving to EXR 32bit from the same rollout, not only chops off the black color and makes it transparent, but also the rest of the image is double gamma!
Is ther any rule of thumb to prevent this happening when saving to 32 bit EXR from VFB rollout???
What am i doing wrong?
Thanks
Martin
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