Hi,
I am rendering a mountain with displacement by vraydisplacementMod with a composite map with many layers of bercon noise and max noises.
when I render on my render farm, each computer has a different result for one of the bercon noise. (that bercon nois is also modified by a splat noise, so couldd be that one too)
I am using bercon map 3.04 for max 2015 compiled by vlado with vray 3.15.01.
any idea?
I am rendering a mountain with displacement by vraydisplacementMod with a composite map with many layers of bercon noise and max noises.
when I render on my render farm, each computer has a different result for one of the bercon noise. (that bercon nois is also modified by a splat noise, so couldd be that one too)
I am using bercon map 3.04 for max 2015 compiled by vlado with vray 3.15.01.
any idea?
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