Hi,
is it possible to exclude 3ds Max native Fog environment effects from affecting render elements. Currently, if i render elements with fog effects enabled, most of my render elements become corrupted (VrayNormals, Velocity, Masks, etc...). So i always have to render beauty first, then disable all ray tracing effects (to speed up second rendering) and atmospheric, and render scene once again with elements only. That is quite PITA workflow.
Thanks in advance.
is it possible to exclude 3ds Max native Fog environment effects from affecting render elements. Currently, if i render elements with fog effects enabled, most of my render elements become corrupted (VrayNormals, Velocity, Masks, etc...). So i always have to render beauty first, then disable all ray tracing effects (to speed up second rendering) and atmospheric, and render scene once again with elements only. That is quite PITA workflow.
Thanks in advance.
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