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How to increase the view port texture resolution of VRayHDRImap in Legacy mode?
You are right, hires texture looks better in the viewport when is loaded via 3dsmax Bitmap loader. Currently the V-Ray HDRI map is limited to 512x512 like Vasil mentioned above.
I suppose that we can improve this.
You don't, you just use vraybmpfilter instead. Kind of hard to know why you want better viewport resolution. Is it as a blueprint? Then this works perfectly fine.
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