If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Would you please update V-Ray to the latest official version and run another test.
If the issue appears again please attach the scene for investigation.
I managed to reproduce that - thanks for the clarification.
The following modes of VrayMultiSubTex do not work inside FogColor slot of VrayMtl:
Object ID / Random by Node Handle / Random by Render ID / Random by Name
A note about this issue has been added into our system - we will let you know when we have some news on that matter.
Hi piotrus3333, we've haven't fully resolved this yet - I will make sure to bump its priority additionally (internal bug-tracking number ID: VMAX-2850).
It appears that if you render with Standalone (right-click in your scene > Export and Render) or with GPU (on CPU mode) it gets the right results for all modes except ParticleID and InstanceID. Please check if this would be a suitable workaround for you until we fix this. Thanks for the patience!
There's a ton of stuff in it (f.e. Phoenix, Maya, Modo, XSI, Nuke) which is otherwise inaccessible.
Mind you, it's meant for translation (i.e. vrscene) and not for direct use, so it's not for the faint of heart (some things are really not meant for manual use, and won't work via UI).
But it's *mostly* very usable.
Comment