I ran into a problem when using the camera distortion in the latest vray build for 3dsmax 2015. it seems that the distortion amount is not rendering like its shown in my viewport, in fact it looks like somehow it gets ignored at all and its rendering as it would if i dont use any distortion. attached is a screenshot of my viewport and the rendering, as you can see the output is quite different to what i have in my viewport. can someone please help?
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Camera distortion not rendering
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