I'm on 3.10.03 on 2013 and I can't get either the Bloom or Glare mask to work using the Object ID or Mat ID (Intensity works fine). Even on a simple scene, such as a sphere light or ball with a vraylightmtl, setting the object ID or the Mat ID just results in a black mask channel. If I set the mask to "0" t creates a fully white mask but anythign else makes it all black. Is it broke or am I missing something? This is my first install of vray 3 so I'm not sure if it's new to 3.10.03 or if it's always been there but I thought this worked when I was on 2.4.
I attached a test scene but really it's just two boxes and a light. Any help is appreciated.
I attached a test scene but really it's just two boxes and a light. Any help is appreciated.
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