I have this weird render farm issue. At the beginning of January we upgraded to max 2015 and also got a new render farm from Boxx. We are only using vray version 2 for 2015. On allot files on the render farm are faster than the work stations and that is what we expect. But randomly a certain file will take double the time on the renderfarm than the workstations. Its been hard to pin down what the cause is but after allot of test rendering with the issue files. Its seems to be the maps from the texture. We double and triples check the network speed. Has anyone else had this issue.
RenderBoxx R10600 Series
DUAL XEON E5-2650v2 2.6GHz, 20MB cache, 8.00 QPI (Eight-Core)
32GB DDR3-1866 REG ECC (8 - 4GB DIMMS)
120GB SSD SATA
Microsoft Windows 7 Professional Edition 64-Bit
Specs on workstation are
3dBoxx W4920
Intel(R) i7-3970X CPU @ 3.50GHZ (Six-Cores)
32GB Ram
200GB SSD SATA
Microsoft Windows 7 Professional Edition 64-Bit
RenderBoxx R10600 Series
DUAL XEON E5-2650v2 2.6GHz, 20MB cache, 8.00 QPI (Eight-Core)
32GB DDR3-1866 REG ECC (8 - 4GB DIMMS)
120GB SSD SATA
Microsoft Windows 7 Professional Edition 64-Bit
Specs on workstation are
3dBoxx W4920
Intel(R) i7-3970X CPU @ 3.50GHZ (Six-Cores)
32GB Ram
200GB SSD SATA
Microsoft Windows 7 Professional Edition 64-Bit
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