Any else ever see dark spots in materials using GGX BDRF with reflection? I have a surface making some dark spots (not noise, like black patches) when I have the tail value above 2.0. Oddly this same texture looked fine in another close up render, but this time it is rather small in frame.
Is this a known issue? Or should I try to send a sample scene? VRay 3.10.03 release.
Is this a known issue? Or should I try to send a sample scene? VRay 3.10.03 release.
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