I've been reading about using the vrayHDRI instead of bitmap, because of all the advantages it could bring but I'm stuck trying to show the tiling in the viewport. I use real world map scale most of the time, because it's more precies in my opinion. But I can't seem to find if it's possible to display its tiling in the viewport. Sorry if this is answered already but I couldn't find it.
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VrayHDRI texture tiling.
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