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VrayToon tickness binded to zdepth

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  • VrayToon tickness binded to zdepth

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    Hello,
    Using vray 3.08 and max 2014.
    I'm trying, without success, several approach with vray toon to achieve a different line tickness depending on the Zdepth.
    Any other idea how to achieve it?
    Falloff is not working, whatever the falloff type and direction.
    I also notice that the reflection doesn't trace the line but the object itself! Is it a bug?

    Thanks
    Last edited by fraggle; 16-03-2015, 02:29 AM.

  • #2
    Hello

    I could adjust the line width using the Falloff map with the settings from your screenshot. The Falloff settings that you need are Falloff Type: Distance Blend, Falloff Direction (Camera Z-Axis) and then you need to tweak Near and Far distance in the Distance Blend parameters. Toon is reflected as well.
    If this doesn't help it's best to give us a scene for investigation.
    Margarita Stoeva | chaos.com
    Chaos QA (V-Ray for 3ds Max)

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