I have a strange problem I never ran into before. I have a rather large scene ~700MB. During Lightcache calculation
as soon as the DR nodes kick in, it basically stops and takes forever. Something like 10-15 minutes to finish the lightcache
while it would be around 1 minute if I only calculate it local.
The only thing I seem to can do about is turning down the Lightcache samples so it´s done on the local machine before
the DR nodes start calculating. Also the progress bar wich is nearly at the end jumps back to beginning as soon as the dr nodes
start. I had other large scenes that were no problem. Unfortunately I an´t send the scene. Any help is much appreciated.
The scene consist of meshes converted from body objects. Lightcache/Bruteforce. Lots of Vray Lights. It´s not hitting max ram
(no unloading geometry is happening)
as soon as the DR nodes kick in, it basically stops and takes forever. Something like 10-15 minutes to finish the lightcache
while it would be around 1 minute if I only calculate it local.
The only thing I seem to can do about is turning down the Lightcache samples so it´s done on the local machine before
the DR nodes start calculating. Also the progress bar wich is nearly at the end jumps back to beginning as soon as the dr nodes
start. I had other large scenes that were no problem. Unfortunately I an´t send the scene. Any help is much appreciated.
The scene consist of meshes converted from body objects. Lightcache/Bruteforce. Lots of Vray Lights. It´s not hitting max ram
(no unloading geometry is happening)
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