Hi all,
I have a weird problem on our renderfarm. All machines are identical, i7-4770k, 16GbRam on a AsusTek, Z87M-Plus, with max2014 and vray 3.1.0.0.3 (older versions had it too). This machine was completely and cleanly reinstalled, and still the same problem.
All other machines render fine and identical except 1, looks like this machine can't handle transparency well, or is pre-multiplying alpha in a wrong way on a bitmap texture. I'm not sure how to debug this one. Is it vray, is it bitmap texture, is it max or windows. Do I have bad memory in the machine..? I'm not sure.
Here's a comparison, the leave edges are clearly different, but the one on the left and right renders like that on 10 others machine with no problems, but the one in the middle is doing it like that on 1 particular machine.
Any thoughts!? In the zip file is a PSD for closer inspection, if anyone wants to take a look I'd be grateful!
Thanks,
-Johan
I have a weird problem on our renderfarm. All machines are identical, i7-4770k, 16GbRam on a AsusTek, Z87M-Plus, with max2014 and vray 3.1.0.0.3 (older versions had it too). This machine was completely and cleanly reinstalled, and still the same problem.
All other machines render fine and identical except 1, looks like this machine can't handle transparency well, or is pre-multiplying alpha in a wrong way on a bitmap texture. I'm not sure how to debug this one. Is it vray, is it bitmap texture, is it max or windows. Do I have bad memory in the machine..? I'm not sure.
Here's a comparison, the leave edges are clearly different, but the one on the left and right renders like that on 10 others machine with no problems, but the one in the middle is doing it like that on 1 particular machine.
Any thoughts!? In the zip file is a PSD for closer inspection, if anyone wants to take a look I'd be grateful!
Thanks,
-Johan
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