I'm currently crashing max/vray whenever I try to render with a bercon gradient map inside the vraylight texture slot. I'm simply trying to make use of the "random function" within that map to get some color variation in my light instances. When I hit render with the map active vray hangs at "preparing lights" and shortly after ends with max crashing.
Using Max 2015 Vray 3.10.03 and Bercon Maps 3.04
Cheers,
Oliver
Using Max 2015 Vray 3.10.03 and Bercon Maps 3.04
Cheers,
Oliver
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