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It is not possible to extract MultiMatte Render Element from VrayBlendMtl since MultiMatte element works with integer values and there is no way to extract such from BlendMtl.
There are other render element which could be used to extract masks from materials inside BlendMtl - please check the links bellow.
I am sorry for misleading you - the posts are indeed for V-Ray for Maya but it is the same thing in V-Ray for 3DSMax.
MultiMatte elements works with integer values which cannot be extracted from VrayBlendMtl.
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