Subject says it all - after much troubleshooting why a point cloud wouldn't render in our scene, finally figured out that it renders fine when the object's pivot is within frame, but as soon as I pan the view to the left and the pivot goes out of frame, the points disappear entirely.
1.8Gb .rcs, 80million points
swap to mental ray from the same viewpoint and all the points appear, swap back to VR and no points. Pan the view so pivot in frame, points render. Have tried doing reset transform, reset pivot, centering the pivot, creating a new point cloud object, all results stay the same. Moving the pivot won't make it render as it's when the original pivot location goes out of view that it gets clipped. The full bounding box of the loaded points is in frame (selection brackets) but the source object pivot is farther away as the points aren't located at object local 0,0.
Max Design 2015 Ext2 Vray 3.1.03
Anything I can do?
1.8Gb .rcs, 80million points
swap to mental ray from the same viewpoint and all the points appear, swap back to VR and no points. Pan the view so pivot in frame, points render. Have tried doing reset transform, reset pivot, centering the pivot, creating a new point cloud object, all results stay the same. Moving the pivot won't make it render as it's when the original pivot location goes out of view that it gets clipped. The full bounding box of the loaded points is in frame (selection brackets) but the source object pivot is farther away as the points aren't located at object local 0,0.
Max Design 2015 Ext2 Vray 3.1.03
Anything I can do?
Comment