After transforming vertices, it says V-Ray starting render, then:
Updating object (HairVrObject001)...
This part takes very long compared to the rest of the calculations and the actual render (maybe 30 percent or more of the calculations)
Then after a frame is done, before it goes to the next frame it again says "Hair and Fur", not sure what it's doing here, maybe unloading the hair?
Is all this normal? Is all it doing basically generating geometry from the hair strands at rendertime and that's why it's taking so long?
Is it something ChaosGroup can make faster or is it purely a Max thing?
Updating object (HairVrObject001)...
This part takes very long compared to the rest of the calculations and the actual render (maybe 30 percent or more of the calculations)
Then after a frame is done, before it goes to the next frame it again says "Hair and Fur", not sure what it's doing here, maybe unloading the hair?
Is all this normal? Is all it doing basically generating geometry from the hair strands at rendertime and that's why it's taking so long?
Is it something ChaosGroup can make faster or is it purely a Max thing?
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