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perspective match problem
Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudioTags: None
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Originally posted by Zdravko.Keremidchiev View PostI can't reproduce this in here, does it happen every time. Can you attach the scene and provide steps to reproduce the issue?
Also which V-Ray and 3ds max version are you using?
First, i use perspective match tool in 3ds max 2014 to align all the point to the photo i want to match.
Second, i create a vrayphysicalcamera with FOV turn on.
Third, i press "C" to view my model in camera view and notice that my is not align to the photo.( but my model is match in the perspective after i used the match tool.)
Forth, i go to left viewport to check the camera, and then the print screen i posted in previous is what i notice in left viewport, i delete it, and re-create again and the result is same.
i am using 3ds max design 2014 and VRay 2.40.04
i can send you the file if you want, please give me your email address, thank you.Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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Ive just been using it and yeah I had problems.
what you can do is create the vrayphysicalcamera, uncheck 'targeted' in the camera's settings, and go to the perspective match from there (which in the camera view). The means you're matching the camera from the start and not trying to and conversion etc.
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Originally posted by Zdravko.Keremidchiev View PostThat won't be necessary, we reproduced the issue and add it in the bug tracking system.
We will let you know as soon as we have any update.Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
Comment
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Originally posted by Pixelcon View PostIve just been using it and yeah I had problems.
what you can do is create the vrayphysicalcamera, uncheck 'targeted' in the camera's settings, and go to the perspective match from there (which in the camera view). The means you're matching the camera from the start and not trying to and conversion etc.
i try your method, i get the same problem as previous here.Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
Comment
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Originally posted by Zdravko.Keremidchiev View PostThat won't be necessary, we reproduced the issue and add it in the bug tracking system.
We will let you know as soon as we have any update.Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
Comment
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Originally posted by Zdravko.Keremidchiev View PostThe issue is fixed for the latest V-Ray Next builds.Best regards,
Jackie Teh
--
3ds max design 2023, V-Ray 7 [7.00.03 build 32836]
AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
Website: https://www.sporadicstudio.com
Email: info@sporadicstudio.com
YouTube: https://www.youtube.com/c/SporadicStudio
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