Hi,
I have again these buckets that seems to get stuck rendering for ever. Only on a few frames, only a very few buckets. But of course I need these frames for my animation to be completed...
The annoying thing is that you can see the image almost completely rendered on the farm and because of one single small bucket never ending computing the whole image goes to the trash bin...
Last time I had this problem with MR and solved it by switching from raster to raytrace or scanline on the missing frames... The per pixel difference wasn't noticeable.
It's on the shade map render pass of a stereo animation with Vray pattern objects. How can I fix this?
I have again these buckets that seems to get stuck rendering for ever. Only on a few frames, only a very few buckets. But of course I need these frames for my animation to be completed...
The annoying thing is that you can see the image almost completely rendered on the farm and because of one single small bucket never ending computing the whole image goes to the trash bin...
Last time I had this problem with MR and solved it by switching from raster to raytrace or scanline on the missing frames... The per pixel difference wasn't noticeable.
It's on the shade map render pass of a stereo animation with Vray pattern objects. How can I fix this?
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