Hey everyone,
I am trying to load a tiled exr via the vrayhdri node into the vraydisplacement mod, but I am unable to get it to work. I read in some vray for maya documentation that you must tell it the low and high bound so it knows how far to displace since it's not loading everything at once. I tried this in the texmap min and max but no dice. it displaces the geo, I can see my mesh go in and out if I enter large values, but it is not doing any sort of detail displacement.
I loaded the original tif and it displaces just fine.
Any ideas on how to get this to work?
Thanks!
I am trying to load a tiled exr via the vrayhdri node into the vraydisplacement mod, but I am unable to get it to work. I read in some vray for maya documentation that you must tell it the low and high bound so it knows how far to displace since it's not loading everything at once. I tried this in the texmap min and max but no dice. it displaces the geo, I can see my mesh go in and out if I enter large values, but it is not doing any sort of detail displacement.
I loaded the original tif and it displaces just fine.
Any ideas on how to get this to work?
Thanks!
Comment