If I do "classof $.size0" to a selected vraylight, the class returned is "float", but when I do "showproperties $" it shows ".size0 : WorldUnits"
I can't find anything about worldUnits in the maxscript documentation :http://docs.autodesk.com/3DSMAX/14/E...20Help%202012/
The script I'm currently working on relies on grabbing the value types from the output of the showproperties command; so I need the parameter data types to be correct (more or less... I can obviously catch special cases like this... but would prefer not to)
Is there any particular reason for specifying "worldunits" when the vraylight is called by showproperties? If not, then can this be changed to "float"?
Thanks
p.
I can't find anything about worldUnits in the maxscript documentation :http://docs.autodesk.com/3DSMAX/14/E...20Help%202012/
The script I'm currently working on relies on grabbing the value types from the output of the showproperties command; so I need the parameter data types to be correct (more or less... I can obviously catch special cases like this... but would prefer not to)
Is there any particular reason for specifying "worldunits" when the vraylight is called by showproperties? If not, then can this be changed to "float"?
Thanks
p.
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