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diffrent results in vray RT gpu

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  • diffrent results in vray RT gpu

    Hi i started a small simple scene ,with one small vray plane light & a basic gray materials . & i was getting very diffrent results in Rt gpu mode than in cpu & final render.
    after testing diffrent light source bigger vray light plane , rt gpu & cpu & final render were the same .
    could it be a bug ?
    www.kobo9.ch

  • #2
    It sounds like a bug. Can you attach the scene?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hi Vlado this the file


      -scene.zip
      www.kobo9.ch

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      • #4
        Thanks; it seems to be because of the negative scaling of the light. Will make a note to fix this, but in the meantime, just make sure the scale on the light is +100 (you can rotate it to flip it over).

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          If I scale the light positive and rotate it, I get the same result on the CPU and GPU (as production renderer so that I can use the light cache too).

          Best regards,
          Vlado
          Attached Files
          I only act like I know everything, Rogers.

          Comment


          • #6
            thank's for your quick reply , it's working well now i understood what went wrong
            www.kobo9.ch

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