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Opacity Material Backside Multiply

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  • Opacity Material Backside Multiply

    Hello i have a question.
    How do i can archive a transparent material without the backside which multiply the opacity?

    Click image for larger version

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    thanks
    Greets Phil
    -----------------------
    WS
    DUAL E5-2683 V3 28c/56t @2,6Ghz
    64GB Ram
    ASUS ROG STRIX OC 1080ti
    PALIT SUPER JETSTREAM 780ti

    Node
    I7 2600K @4,40GHZ,
    32GB RAM

  • #2
    This is not possible out of the box but you could get the effect you are looking for using Refraction instead of Opacity.
    Just set the IOR to something really low like 1.01 which will make the Refractions to look like Opacity.
    Then create a VrayOverrideMtl and plug the Refractive materials in its Base slot, next plug a completely transparent shader in the Refract slot and assign OverrideMtl to the geometry.

    Example:
    Click image for larger version

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    Scene:opacity_2015.zip
    Last edited by svetlozar.draganov; 28-05-2015, 03:12 AM.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      well thanks for that!

      i solved it with disable visible for reflection/refraction in objectproperties.
      but your option is way better because my workaround have some disadvantage with reflection...

      thanks again
      problem solved
      Greets Phil
      -----------------------
      WS
      DUAL E5-2683 V3 28c/56t @2,6Ghz
      64GB Ram
      ASUS ROG STRIX OC 1080ti
      PALIT SUPER JETSTREAM 780ti

      Node
      I7 2600K @4,40GHZ,
      32GB RAM

      Comment


      • #4
        Glad to hear that this workaround will be of a use
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

        Comment

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