Announcement

Collapse
No announcement yet.

Backburner, differnt lightning

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Backburner, differnt lightning

    Hi
    I have an animation that is 2800 frames long, I have 2 I7 computer that I only uses for BB rendering. So I have noticed if I send a file and let the 2 computers render it some times the animation starts to jump in playback, gĂșess it has something to do with motionblur. So I split the animation and force one Computer to render the first half and the other one next.
    But now comes the next problem, the same scene get different Lightnings!!!! I have one vray light that illuminate the scene.
    What causes this?
    I have mapped Everything to the same location and same admin rights.

  • #2
    It would be best to email the scene to support@chaosgroup.com so that we can take a look at what may be wrong.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hi,

      Got the same kind of issue and I can't find why this happens.
      Was it scene related or is it a 3.2 bug ?
      Thanks,

      G
      Shop | Work | Blog

      Comment


      • #4
        Does it happen on every scene you render or just on particular one/ones?
        Would it be possible to send the scene and a couple of screenshots with the error for investigation?
        Let us also know the exact V-Ray/3DSMax/BB/OS versions.
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

        Comment


        • #5
          I usally happen when I render inported .stp files, Not everytime tho, But I have seen now that it only happens when I have motionblur in the scene, if I uncheck it works Ok
          I am in the middle of an animation but after that I will upgrade to Max 2016 and the new 3. vray version and see if that solves it.
          Last edited by Jedihopper; 26-06-2015, 01:00 AM.

          Comment


          • #6
            Hi,

            Finally fixed this.
            For those who got the same error different gamma setting on 3dsMax bitmap node gamma parameter.
            Some meshes coming from MaxTree has bitmap set to Override 2.2 and, I've put all to automatic using this script and all comes back to normal.
            ++
            Shop | Work | Blog

            Comment


            • #7
              That... is a cool looking script. Thanks for sharing that.

              Comment

              Working...
              X