Hey guys,
I've got a 3DS max model (nothing too special) of a building from Revit which a couple of weeks ago was rendering fine - even with a couple of updates to it. Today I had to update the model again, but this time round max is crashing every time I try to render the image. It gets to a certain point then I get a load of warnings, and an error:
I appreciate Revit is a terrible piece of software that hardly works with max, but what does all this mean? Ignore the fact that the materials aren't VRay materials - this was a test version with literally nothing on - a fresh import if you will, but I have the exact same errors with a fully VRay material scene.
I've got a 3DS max model (nothing too special) of a building from Revit which a couple of weeks ago was rendering fine - even with a couple of updates to it. Today I had to update the model again, but this time round max is crashing every time I try to render the image. It gets to a certain point then I get a load of warnings, and an error:
[2015/Jun/17|14:31:32] Building light cache.
[2015/Jun/17|14:31:32] Tracing 1000000 image samples for light cache in 64 passes.
[2015/Jun/17|14:31:32] Setting up 12 thread(s)
[2015/Jun/17|14:32:09] Threads completed
[2015/Jun/17|14:32:09] Merging light cache passes.
[2015/Jun/17|14:32:09] Setting up 12 thread(s)
[2015/Jun/17|14:32:10] Threads completed
[2015/Jun/17|14:32:10] Light cache contains 15907 samples.
[2015/Jun/17|14:32:10] Light cache samples collected; compiling lookup tree.
[2015/Jun/17|14:32:10] Prefiltering light cache.
[2015/Jun/17|14:32:10] Rendering image.
[2015/Jun/17|14:32:10] Setting up 12 thread(s)
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:26] warning: Material returned overbright or invalid color (object "Brick Buff_stretcher bond", RGB: -4.34395e+021 -2.51468e+021 1.1424e+021)
[2015/Jun/17|14:32:26] error: UNHANDLED EXCEPTION: Rendering region (480,480)-(528,52
Last marker is at ./src/globillummap.cpp, line 1903: GlobalIllumMap::buildLightMap() {5}
[2015/Jun/17|14:31:32] Tracing 1000000 image samples for light cache in 64 passes.
[2015/Jun/17|14:31:32] Setting up 12 thread(s)
[2015/Jun/17|14:32:09] Threads completed
[2015/Jun/17|14:32:09] Merging light cache passes.
[2015/Jun/17|14:32:09] Setting up 12 thread(s)
[2015/Jun/17|14:32:10] Threads completed
[2015/Jun/17|14:32:10] Light cache contains 15907 samples.
[2015/Jun/17|14:32:10] Light cache samples collected; compiling lookup tree.
[2015/Jun/17|14:32:10] Prefiltering light cache.
[2015/Jun/17|14:32:10] Rendering image.
[2015/Jun/17|14:32:10] Setting up 12 thread(s)
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:10] warning: Invalid geometric normal (0 0 0) for "Non-converted Unicode render instance name".
[2015/Jun/17|14:32:26] warning: Material returned overbright or invalid color (object "Brick Buff_stretcher bond", RGB: -4.34395e+021 -2.51468e+021 1.1424e+021)
[2015/Jun/17|14:32:26] error: UNHANDLED EXCEPTION: Rendering region (480,480)-(528,52

Last marker is at ./src/globillummap.cpp, line 1903: GlobalIllumMap::buildLightMap() {5}
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