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BerconNoise - Clamp bump amount?

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  • BerconNoise - Clamp bump amount?

    Hi,

    I got some strange behaviour with bercon noise which (at the moment) I think is related to clamping / having negative values.
    Is there a way to clamp the bump amount? When clamping via the output node there is no difference. Does VRay treat bump differently in regards to values?

    EDIT:
    Nevermind - Color2Bump node is my friend.
    Last edited by Art48; 24-06-2015, 11:17 AM.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag
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