Hi,
I have a car that is fine in Maya, when I export it to FBX and import in Max it basically comes in as scattered parts, not the whole car.
I've done some obvious stuff like re-centre the axis's in Maya, un-grouped and re-grouped.
Any help would be greatly appreciated, thanks.
I have a car that is fine in Maya, when I export it to FBX and import in Max it basically comes in as scattered parts, not the whole car.
I've done some obvious stuff like re-centre the axis's in Maya, un-grouped and re-grouped.
Any help would be greatly appreciated, thanks.
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