I'm rendering out a scene where I've imported various plants (iplants) to create flower beds etc. I'm not sure if this is causing the issue but prior to importing any plants or trees etc I was not getting the error.
Now I'm getting bright green pixels that have a float value of +923969. I've used scene converter but that didn't help. Any ideas what this could be caused by ?
Now I'm getting bright green pixels that have a float value of +923969. I've used scene converter but that didn't help. Any ideas what this could be caused by ?
Comment