This scene renders fine, until it reaches this particular part - I'm not sure what is causing the error. Nothing seems to be "wrong" in the scene, it's all fairly simple stuff really.
[2015/Jul/24|09:05:20] Setting up 12 thread(s)
[2015/Jul/24|09:05:30] Threads completed
[2015/Jul/24|09:05:30] Merging light cache passes.
[2015/Jul/24|09:05:30] Setting up 12 thread(s)
[2015/Jul/24|09:05:31] Threads completed
[2015/Jul/24|09:05:32] Light cache contains 327433 samples.
[2015/Jul/24|09:05:32] Light cache samples collected; compiling lookup tree.
[2015/Jul/24|09:05:32] Light cache takes 50.5 MB.
[2015/Jul/24|09:05:32] Prefiltering light cache.
[2015/Jul/24|09:05:32] Average rays per light cache sample: 3.63 (min 1, max 58
[2015/Jul/24|09:05:32] Rendering image.
[2015/Jul/24|09:05:32] Setting up 12 thread(s)
[2015/Jul/24|09:05:34] Server 10.0.0.229:20204: Starting frame 0
[2015/Jul/24|09:05:43] error: UNHANDLED EXCEPTION: Rendering region (912,3264)-(960,3312)
Last marker is at ./src/globillummap.cpp, line 1932: GlobalIllumMap::buildLightMap() {5}
[2015/Jul/24|09:05:30] Threads completed
[2015/Jul/24|09:05:30] Merging light cache passes.
[2015/Jul/24|09:05:30] Setting up 12 thread(s)
[2015/Jul/24|09:05:31] Threads completed
[2015/Jul/24|09:05:32] Light cache contains 327433 samples.
[2015/Jul/24|09:05:32] Light cache samples collected; compiling lookup tree.
[2015/Jul/24|09:05:32] Light cache takes 50.5 MB.
[2015/Jul/24|09:05:32] Prefiltering light cache.
[2015/Jul/24|09:05:32] Average rays per light cache sample: 3.63 (min 1, max 58
[2015/Jul/24|09:05:32] Rendering image.
[2015/Jul/24|09:05:32] Setting up 12 thread(s)
[2015/Jul/24|09:05:34] Server 10.0.0.229:20204: Starting frame 0
[2015/Jul/24|09:05:43] error: UNHANDLED EXCEPTION: Rendering region (912,3264)-(960,3312)
Last marker is at ./src/globillummap.cpp, line 1932: GlobalIllumMap::buildLightMap() {5}
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