I am running the latest V-Ray with 3DS MAX 2015. Nothing special with my scene, however, all of a sudden it is taking 3-4 minutes to cancel a render. Typically, I cancel during the LC pass and usually it isn't an issue.
Announcement
Collapse
No announcement yet.
Slow to kill
Collapse
X
-
Slow to kill
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Tags: None
-
more like 7-8 minutes to kill.... WTH!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
-
Yep! When I globally disable it then the slow to kill goes away.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
-
Actually, it was a Walls & Tiles shader that was causing havoc. I had to rebuild it. I won't get this 1/2 day back!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
-
Originally posted by glorybound View PostActually, it was a Walls & Tiles shader that was causing havoc. I had to rebuild it. I won't get this 1/2 day back!
Especially after I upgraded to W&T 1.4. Probably something with the new licensing system.
I installed both Floating License and a Node-Locked license and unfortunately W&T 1.4 performs bad and slow.
After a long troubleshooting with VIZPARK support and trying out 1.4.1 beta and "special builds" of 1.4 I ended up installing 1.3.2 on Max 2016.
So far so good.
Now waiting for a proper 1.4This is a signature.
Comment
Comment