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Iradiance Crush problem
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This looks like a bug but we have to investigate the scene in order to confirm that.
Please request access to our FTP server at support@chaosgroup.com and include a link to this thread so we could track it back if needed.
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i have pretty the same error with a very very little scene, only some multiscattered plants... !! sun is off AND Gi is off !!...two times it renders, maybe the third time it crashes
max 2016 SP1 vray 3.20.03 multiscatter 1.3.5.2 and 1.3.5.6 tested
do you have any ideas? i uploaded the small scene to your ftp called: renderproblem_red.max
big thanks for help
[2015/Dec/14|09:04:51] error: UNHANDLED EXCEPTION: Rendering region (248,20-(256,216)
Last marker is at ./src/globillummap.cpp, line 1692: GlobalIllumMap::buildLightMap() {1}Last edited by thomes; 14-12-2015, 02:20 AM.
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Hello there,
I'm having the same issue. I'm rendering a city district with around 7 large apartment buildings, at a scale of 20000px by 11250px. These buildings are each in their own max file, Xreffed into a main scene. Memory usage is full during rendering (24GB). I am using "auto" with the dynamic memory limit setting.
At lower resolutions it renders fine. Using Max 2015 sp3 with Vray 2.55.01.
Code:[2016/Feb/22|18:49:05] error: UNHANDLED EXCEPTION: Image prepass Last marker is at ./src/globillummap.cpp, line 1748: GlobalIllumMap::buildLightMap() {5}
Last edited by elivnA; 23-02-2016, 05:56 AM.
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