Hello, having some trouble and hoped to ask here if anyone knows an answer.
After mucking with particle age and failing when having duplicate systems, I decided to try to use a distance tex and set the ground as the object to control the fade of my particles as they get further from the ground.
Works great on one machine. Everything works. But when I send it to render over the network, I get no particles at all.
Weird?
After mucking with particle age and failing when having duplicate systems, I decided to try to use a distance tex and set the ground as the object to control the fade of my particles as they get further from the ground.
Works great on one machine. Everything works. But when I send it to render over the network, I get no particles at all.
Weird?
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