Situation: VRay RT GPU CUDA 3DSMAX2016 - either local or distributed RT using either 1 or multiple GTX980ti and/or using either 1 or multiple GTX580
Problem: motion blur will only RT on the initial render after starting a new active render - re-initialize won't produce a new motion blur frame, only killing the active shade render and going again produces 1 more m'blur render.
Same bug whether with embree motion blur on or off.
Problem: motion blur will only RT on the initial render after starting a new active render - re-initialize won't produce a new motion blur frame, only killing the active shade render and going again produces 1 more m'blur render.
Same bug whether with embree motion blur on or off.
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