Hello;
I´ve a problem when i use a light inside a geometry, like a Lamp, and it has a Translucency material. I did two renders, with the same quality. The difference is that in one I put the light inside the lamp and in the other I put it outside.
If I increase the "GLOBAL DMC (the subdivs mult)" value, I get better results, but render time is increased. Anybody knows a solution to avoid this problem?
Thanks a lot and cheers.
I´ve a problem when i use a light inside a geometry, like a Lamp, and it has a Translucency material. I did two renders, with the same quality. The difference is that in one I put the light inside the lamp and in the other I put it outside.
If I increase the "GLOBAL DMC (the subdivs mult)" value, I get better results, but render time is increased. Anybody knows a solution to avoid this problem?
Thanks a lot and cheers.
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