Announcement

Collapse
No announcement yet.

Samples with Light and Refraction

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Samples with Light and Refraction

    Hello;

    I´ve a problem when i use a light inside a geometry, like a Lamp, and it has a Translucency material. I did two renders, with the same quality. The difference is that in one I put the light inside the lamp and in the other I put it outside.

    If I increase the "GLOBAL DMC (the subdivs mult)" value, I get better results, but render time is increased. Anybody knows a solution to avoid this problem?

    Thanks a lot and cheers.
    Attached Files

  • #2
    Make the lamp not cast shadows so it's not blocking the vray light - you'll get the light affecting the translucency of the shade but not it won't be blocked by it for sampling of the light rays.

    Comment


    • #3
      I feel stupid, , the solution was really easy.

      Thanks a lot joconnell.

      Comment


      • #4
        Always happens me too, especially when I've been looking at a scene for ages.

        Comment

        Working...
        X