Vray 3.2 3dsmax 2016 lots of distributed render problems when hosted by various of our computers. Here are some of the situations with distributed renders having the crossword puzzle effect where DR servers are not using any material maps properly.
Computer1 hosts DR job from a max session. Computers 2-10 render their buckets fine with maps.
Computer1 sends DR job to backburner (include maps for bb job). Computer4 BB server picks up job and starts hosting the DR job. Now only computer 4 renders it's own buckets with maps and the other computers render DR buckets with no maps in the materials. They worked fine with computer1 as a host....
Computer2 opens the job in a max session rather than a backburner session. Transfer assets is definitely on, but when hosting none of the other DR computers will render with maps only the host computer2 renders with maps. So computer2 can see the maps, computer2 can render the maps, but it won't send out maps despite transfer assets option being enabled?
Computer1 hosts DR job from a max session. Computers 2-10 render their buckets fine with maps.
Computer1 sends DR job to backburner (include maps for bb job). Computer4 BB server picks up job and starts hosting the DR job. Now only computer 4 renders it's own buckets with maps and the other computers render DR buckets with no maps in the materials. They worked fine with computer1 as a host....
Computer2 opens the job in a max session rather than a backburner session. Transfer assets is definitely on, but when hosting none of the other DR computers will render with maps only the host computer2 renders with maps. So computer2 can see the maps, computer2 can render the maps, but it won't send out maps despite transfer assets option being enabled?
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