that should read "bump map" i dont have an issue with bread products. or a cold. cannot edit thread title.
anyway:
Ive got a smooth gradient bump map to provide a bit of curvature to a road surface. i originally did it 8 bit, but it looked crap and steppy. so i tried recreating it in 16 bit. same issue, just slightly different stepping.
so i went the whole hog and recreated it in 32 bit, saved as an hdr, and loaded with the vrayhdri loader. i still have obvious stepping?! surely a 32 bit bump map shouldnt have this issue?
-edit, ive also tried using the standard bitmap loader with the hdr file, and the results with the original jpeg, and the 32 bit hdr version are extremely similar, as if there are the same number of greyscale steps.
-and before people think i just converted the 8 bit to 32 bit and thought that would fix it, i recreated the map from scratch, taking the original hard road mask and reapplying the blurring in a 32 bit document in photoshop.
that should give me a 32 bit gradient no?
anyway:
Ive got a smooth gradient bump map to provide a bit of curvature to a road surface. i originally did it 8 bit, but it looked crap and steppy. so i tried recreating it in 16 bit. same issue, just slightly different stepping.
so i went the whole hog and recreated it in 32 bit, saved as an hdr, and loaded with the vrayhdri loader. i still have obvious stepping?! surely a 32 bit bump map shouldnt have this issue?
-edit, ive also tried using the standard bitmap loader with the hdr file, and the results with the original jpeg, and the 32 bit hdr version are extremely similar, as if there are the same number of greyscale steps.
-and before people think i just converted the 8 bit to 32 bit and thought that would fix it, i recreated the map from scratch, taking the original hard road mask and reapplying the blurring in a 32 bit document in photoshop.
that should give me a 32 bit gradient no?
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