We're having a problem with some scenes when rendering with DR turned on. The buckets on some of the nodes render the image as if the camera has moved a little. This doesn't happen often but when it does, we have no choice but render on one machine otherwise the render is unusable.
Here is a quick render we just did. Notice how objects appear in different positions where the buckets went through:
Here is a quick render we just did. Notice how objects appear in different positions where the buckets went through:
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