I've attached a VrayClipper to a VrayPhysCam to clip some geometry close to the camera.
When rendering it crashes 3dsmax during LC stage (somewhere after 50% of LC).
When I disable the clipper it renders ok, but without clipping then ofcourse.
I'm using a filelinked Autocad drawing, with a lot of VrayProxies, Itoo Forest Pro and Railclone Pro geometry. If needed I can provide the scene.
I tried using camera clipping but then have the problem that the VrayLight with a VrayHDRI dome texture isn't visible as background and don't want to use general Environment or Vray Environment overrides for the background, they have other maps assigned.
When rendering it crashes 3dsmax during LC stage (somewhere after 50% of LC).
When I disable the clipper it renders ok, but without clipping then ofcourse.
I'm using a filelinked Autocad drawing, with a lot of VrayProxies, Itoo Forest Pro and Railclone Pro geometry. If needed I can provide the scene.
I tried using camera clipping but then have the problem that the VrayLight with a VrayHDRI dome texture isn't visible as background and don't want to use general Environment or Vray Environment overrides for the background, they have other maps assigned.
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